Spark
Title Sparkcaller
Guide · IV
The court’s magic was buried with the dead on the Night of Ash. Spell scrolls drop only from the undead and the creatures of the wilds, never from a shop. Once learned, a spell grows through ten ranks in your spell book.
| Name | School | Circle | Mana | Cast | Effect |
|---|---|---|---|---|---|
| ✶Spark | Sorcery | 1 | 4 | 0.5 s | 5–8 fire damageThrows a small spark of fire at the target. |
| ☼Night Sight | Sorcery | 1 | 4 | 0.5 s | Night sight, 3 minOpens your sight in the dark, for you alone; nobody else sees a light. The area and duration grow with rank. |
| ❄Frost Bolt | Sorcery | 2 | 6 | 0.75 s | 8–12 cold damage, 30% slower for 2 sA bolt of ice; slows the target by 30% for 2 seconds. |
| ☄Fireball | Sorcery | 3 | 9 | 1 s | 10–14 fire damageAn exploding ball of fire. |
| ϟLightning | Sorcery | 4 | 11 | 1.25 s | 14–18 energy damageBrings lightning down on the target. |
| ✚Minor Heal | Healing | 1 | 4 | 0.5 s | Heals 8–12Heals your own wounds a little. |
| ✙Greater Heal | Healing | 4 | 11 | 1.25 s | Heals 25–35Heals your wounds a great deal. |
| ❦Thorn Vines | Nature | 2 | 6 | 0.75 s | 3–5 poison damage, holds for 2 sThorned vines hold the target in place for 2 seconds. |
| ☠Venom | Nature | 3 | 9 | 1 s | Poison 1.4–1.8, 10 sPoisons the target for 10 seconds. |
A spell’s circle sets its mana cost, cast time and difficulty. Below the first number your school skill cannot cast it; from there the chance rises evenly until the second number, where it never fails.
| Circle | Mana | Cast | Castable from | Never fails at |
|---|---|---|---|---|
| 1 | 4 | 0.5 s | 0 | 20 |
| 2 | 6 | 0.75 s | 0 | 34.3 |
| 3 | 9 | 1 s | 8.6 | 48.6 |
| 4 | 11 | 1.25 s | 22.9 | 62.9 |
| 5 * | 14 | 1.5 s | 37.1 | 77.1 |
| 6 * | 20 | 1.75 s | 51.4 | 91.4 |
| 7 * | 40 | 2 s | 65.7 | 105.7 |
| 8 * | 50 | 2.25 s | 80 | 120 |
* No spells of this circle.
| Rank | Points needed | Effect | Mana | Cast |
|---|---|---|---|---|
| 1 | 0 | ×1 | ×1 | ×1 |
| 2 | 12 | ×1.02 | ×0.99 | ×0.99 |
| 3 | 46 | ×1.04 | ×0.97 | ×0.97 |
| 4 | 108 | ×1.06 | ×0.96 | ×0.96 |
| 5 | 204 | ×1.08 | ×0.94 | ×0.94 |
| 6 | 338 | ×1.1 | ×0.93 | ×0.93 |
| 7 | 514 | ×1.12 | ×0.91 | ×0.91 |
| 8 | 736 | ×1.14 | ×0.9 | ×0.9 |
| 9 | 1,008 | ×1.16 | ×0.88 | ×0.88 |
| 10 | 1,332 | ×1.18 | ×0.87 | ×0.87 |
At ranks 4 and 7 every spell asks you to choose one of two paths. The last line is the title the spell earns.
Spark
Title Sparkcaller
Night Sight
Title Night Eye
Frost Bolt
Title Hoarfrost
Fireball
Title Flame Master
Lightning
Title Stormcaller
Minor Heal
Title Healer
Greater Heal
Title Saint
Thorn Vines
Title Gardener
Venom
Title Poisoner
Creatures drop scrolls of their own theme. The chance starts at 1.5% and grows with the creature’s difficulty (×(1 + difficulty ÷ 50)). The highest circle a scroll can be is 1 + difficulty ÷ 15, rounded down, up to circle 7.
| Theme | Spells | Dropped by |
|---|---|---|
| Fire | Spark, Fireball | Open world: Wild Orc, Lizard Warrior |
| Cold | Frost Bolt | Open world: Zombie, Ghoul, Vampire, Skeleton Mage Mausoleum Crypt: Zombie, Ghoul, Skeleton Mage, Skeleton Archer, Vampire, Crypt Lord (chest 60%) |
| Holy | Minor Heal, Greater Heal | Open world: Mummy, Skeleton Knight Mausoleum Crypt: Mummy, Skeleton Knight |
| Poison | Venom | Open world: Giant Spider, Giant Viper Misty Cave: Giant Spider, Giant Viper, Brood Mother, Brood Mother (chest 70%) |
| Nature | Thorn Vines | Misty Cave: Giant Rat, Lizard Warrior |
| Arcane | Night Sight | Misty Cave: Skeleton Mage |
| Energy | Lightning | Misty Cave: Skeleton Archer |
Scrolls come plain, Silver and Gold. The better the scroll, the higher the rank it lets the spell reach.
Last updated 30 September 2026.