Safe T1–T3
Players cannot attack each other.
Guide · VII
The world spreads out in rings around the Mother Hearth. The farther you go, the higher the tier, and the harsher the rules.
| Name | Tier | Rules | From the hearth |
|---|---|---|---|
| Vessakor | T1 | Safe | Inside the walls |
| Vessakor Surrounds | T1 | Safe | 0–180 m |
| Mill Road | T2 | Safe | 180–350 m |
| Forest Edge | T3 | Safe | 350–520 m |
| Contested Border | T4 | Contested | 520–690 m |
| Northern Slopes | T5 | Contested | 690–860 m |
| Lawless Wilds | T6 | Lawless | 860–1,020 m |
| Misty Lands | T7 | Lawless | 1,020–1,180 m |
| Blacklands | T8 | Open | 1,180–1,400 m |
Players cannot attack each other.
Only two players who both have their PvP flag on can fight. The loser is knocked down, and nothing drops.
Anyone can attack. Attacking an innocent player marks you a criminal, and death drops everything.
Open fighting and full loot, with no criminal marks.
Compact dungeons with a champion guarding the way and a boss at the end.
At the foot of the cliffs
A cave at the foot of the cliffs on the Contested Border, where the mist never lifts. Giant spiders have nested in the ruins of an old temple, and the lizard folk carry offerings to the Brood Mother.
If you die your gear does not drop; it only wears.
Coins 260–420
70% chance of a poison scroll, up to circle 5.
Beneath the graveyard
The crypt of a forgotten house, under the old mausoleum in the Vessakor graveyard. The dead do not sleep here: the Crypt Lord woke them and sealed the way with the Bone Warden’s seal.
If you die your gear does not drop; it only wears.
Coins 120–220
60% chance of a cold scroll, up to circle 3.
Normal-rank numbers. Every creature attacks once every 1.8 s.
| Name | Health | Damage | Difficulty | Special | Found in |
|---|---|---|---|---|---|
| Giant Rat | 25 | 3 | 3 | Mill Road, Misty Cave | |
| Zombie | 60 | 5 | 8 | Vessakor Surrounds, Mausoleum Crypt | |
| Wolf | 50 | 6 | 10 | 25% of hits cause bleeding: 2 per second for 6 s | Mill Road, Forest Edge |
| Wild Orc | 45 | 5 | 10 | ||
| Giant Viper | 55 | 6 | 12 | 25% of hits cause poison: 2 per second for 6 s | Forest Edge, Misty Cave |
| Skeleton Archer | 49 | 5 | 12 | Arrow Rain physical, 14 m, 5 s cooldown | Forest Edge, Misty Cave, Mausoleum Crypt |
| Skeleton Knight | 75 | 7 | 12 | Vessakor Surrounds, Mausoleum Crypt | |
| Skeleton Mage | 52 | 6 | 12 | Bone Frost cold, 3.5 m, 14 s cooldown Pale Bolt cold, 12 m, 3.5 s cooldown | Vessakor Surrounds, Misty Cave, Mausoleum Crypt |
| Giant Spider | 70 | 7 | 16 | 25% of hits cause poison: 2 per second for 6 s | Forest Edge, Misty Cave |
| Lizard Warrior | 85 | 8 | 16 | 25% of hits cause poison: 2 per second for 6 s | Contested Border, Misty Cave |
| Ghoul | 90 | 9 | 18 | Mill Road, Vessakor Surrounds, Mausoleum Crypt | |
| Mummy | 120 | 10 | 20 | Mill Road, Mausoleum Crypt | |
| VampireBoss: the Ash Count | 200 | 14 | 28 | Blood Drain energy, 8 m, 12 s cooldown | Vessakor Surrounds, Mausoleum Crypt |
Any creature can also spawn as a champion (6% of spawns). Champions have ×2.5 health and ×1.3 damage, elites ×5 and ×1.6, bosses ×12 and ×2. Difficulty rises by 10, 20 and 30.
Every kill rolls coins, and each material has its own chance. Some creatures also roll a piece of gear from the Black Market in the tier range shown, and a spell scroll of their theme: the chance and the highest circle both grow with the creature’s difficulty.
| Name | Coins | Materials | Gear | Scroll |
|---|---|---|---|---|
| Giant RatOpen world | 2–6 | Raw Hide ×1 50% Bone ×1 20% | 2% T1 | |
| Giant RatMisty Cave | 10–20 | Boar Hide ×1 25% | 3% T3–T4 | Nature 1.59% · up to circle 1 |
| ZombieOpen world | 6–14 | Bone ×1–2 55% Raw Hide ×1 15% | 4% T1–T2 | Cold 1.74% · up to circle 1 |
| ZombieMausoleum Crypt | 6–14 | Bone ×1–2 55% Raw Hide ×1 15% | 4% T1–T2 | Cold 1.74% · up to circle 1 |
| WolfOpen world | 4–10 | Raw Hide ×1–2 80% Bone ×1 30% | 3% T1–T2 | |
| Wild OrcOpen world | 10–24 | Raw Hide ×1–2 45% Bone ×1–2 40% Healing Herb ×1 20% | 8% T1–T3 | Fire 1.8% · up to circle 1 |
| Giant ViperOpen world | 6–12 | Fox Hide ×1 50% Healing Herb ×1 20% | 4% T1–T2 | Poison 1.86% · up to circle 1 |
| Giant ViperMisty Cave | 20–36 | Boar Hide ×1–2 45% | 6% T3–T4 | Poison 1.86% · up to circle 1 |
| Skeleton ArcherOpen world | 14–28 | Bone ×1–2 55% Linden Wood ×1–2 40% Poplar Plank ×1 30% Nettle Fibre ×1–2 30% Fox Hide ×1 15% | 7% T1–T3 | |
| Skeleton ArcherMisty Cave | 24–40 | Bone ×1–3 70% Oak Wood ×1–2 30% | 8% T3–T4 | Energy 1.86% · up to circle 1 |
| Skeleton ArcherMausoleum Crypt | 10–20 | Bone ×1–2 60% Poplar Wood ×1–2 20% | 6% T1–T2 | Cold 1.86% · up to circle 1 |
| Skeleton KnightOpen world | 30–50 | Bone ×2–4 100% Copper Ore ×1–2 50% | 12% T2–T3 | Holy 1.86% · up to circle 1 |
| Skeleton KnightMausoleum Crypt | 30–50 | Bone ×2–4 100% Copper Ore ×1–2 50% | 12% T2–T3 | Holy 1.86% · up to circle 1 |
| Skeleton MageOpen world | 18–34 | Bone ×1–2 60% Bone Dust ×1–2 45% Healing Herb ×1–2 35% Nettle Cloth ×1 25% Poplar Plank ×1 15% | 8% T1–T3 | Cold 1.86% · up to circle 1 |
| Skeleton MageMisty Cave | 26–44 | Bone ×1–3 70% Hemp Fibre ×1–2 30% | 8% T3–T4 | Arcane 1.86% · up to circle 1 |
| Skeleton MageMausoleum Crypt | 12–22 | Bone ×1–2 60% Nettle Fibre ×1 25% | 6% T1–T2 | Cold 1.86% · up to circle 1 |
| Giant SpiderOpen world | 6–12 | Nettle Fibre ×1–2 50% Bone ×1 20% | 4% T1–T2 | Poison 1.98% · up to circle 2 |
| Giant SpiderMisty Cave | 20–38 | Boar Hide ×1–2 35% Bone ×1–2 30% | 6% T3–T4 | Poison 1.98% · up to circle 2 |
| Lizard WarriorOpen world | 12–24 | Fox Hide ×1–2 50% Bone ×1–2 30% Copper Ore ×1 15% | 6% T1–T3 | Fire 1.98% · up to circle 2 |
| Lizard WarriorMisty Cave | 40–70 | Bear Hide ×1–2 50% Steel Ore ×1–3 50% | 12% T4–T5 | Nature 1.98% · up to circle 2 |
| GhoulOpen world | 8–16 | Bone ×1–2 50% Fox Hide ×1 25% | 5% T1–T2 | Cold 2.04% · up to circle 2 |
| GhoulMausoleum Crypt | 8–16 | Bone ×1–2 50% Fox Hide ×1 25% | 5% T1–T2 | Cold 2.04% · up to circle 2 |
| MummyOpen world | 10–18 | Nettle Fibre ×1–2 40% Bone ×1–2 30% | 5% T1–T2 | Holy 2.1% · up to circle 2 |
| MummyMausoleum Crypt | 10–18 | Nettle Fibre ×1–2 40% Bone ×1–2 30% | 5% T1–T2 | Holy 2.1% · up to circle 2 |
| VampireOpen world | 80–140 | Bone ×3–5 100% Fox Hide ×2–3 60% Copper Ore ×2–3 60% | 20% T2–T3 | Cold 2.34% · up to circle 2 |
| VampireMausoleum Crypt | 80–140 | Bone ×3–5 100% Fox Hide ×2–3 60% Copper Ore ×2–3 60% | 20% T2–T3 | Cold 2.34% · up to circle 2 |
Last updated 30 September 2026.