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Guide · VII

The world

The world spreads out in rings around the Mother Hearth. The farther you go, the higher the tier, and the harsher the rules.

The lands

NameTierRulesFrom the hearth
VessakorT1SafeInside the walls
Vessakor SurroundsT1Safe0–180 m
Mill RoadT2Safe180–350 m
Forest EdgeT3Safe350–520 m
Contested BorderT4Contested520–690 m
Northern SlopesT5Contested690–860 m
Lawless WildsT6Lawless860–1,020 m
Misty LandsT7Lawless1,020–1,180 m
BlacklandsT8Open1,180–1,400 m

What the rules mean

Safe T1–T3

Players cannot attack each other.

Contested T4–T5

Only two players who both have their PvP flag on can fight. The loser is knocked down, and nothing drops.

Lawless T6–T7

Anyone can attack. Attacking an innocent player marks you a criminal, and death drops everything.

Open T8

Open fighting and full loot, with no criminal marks.

Dungeons

Compact dungeons with a champion guarding the way and a boss at the end.

Misty Cave T4–T5

At the foot of the cliffs

A cave at the foot of the cliffs on the Contested Border, where the mist never lifts. Giant spiders have nested in the ruins of an old temple, and the lizard folk carry offerings to the Brood Mother.

Rules
Contested
Time
25 min
Players
1
Champion
Scale-Armoured Lizard
Boss
Brood Mother

If you die your gear does not drop; it only wears.

Boss chest

Coins 260–420

  • Bear Hide ×4–7 100%
  • Steel Ore ×4–8 100%
  • Silversteel Ore ×2–3 50%
  • Bone ×4–8 80%

70% chance of a poison scroll, up to circle 5.

Mausoleum Crypt T2

Beneath the graveyard

The crypt of a forgotten house, under the old mausoleum in the Vessakor graveyard. The dead do not sleep here: the Crypt Lord woke them and sealed the way with the Bone Warden’s seal.

Rules
Safe
Time
20 min
Players
1
Champion
Bone Warden
Boss
Crypt Lord

If you die your gear does not drop; it only wears.

Boss chest

Coins 120–220

  • Bone ×4–8 100%
  • Fox Hide ×3–5 80%
  • Copper Ore ×3–5 80%
  • Nettle Fibre ×2–4 50%

60% chance of a cold scroll, up to circle 3.

Creatures

Normal-rank numbers. Every creature attacks once every 1.8 s.

NameHealthDamageDifficultySpecialFound in
Giant Rat2533Mill Road, Misty Cave
Zombie6058Vessakor Surrounds, Mausoleum Crypt
Wolf5061025% of hits cause bleeding: 2 per second for 6 sMill Road, Forest Edge
Wild Orc45510
Giant Viper5561225% of hits cause poison: 2 per second for 6 sForest Edge, Misty Cave
Skeleton Archer49512Arrow Rain physical, 14 m, 5 s cooldownForest Edge, Misty Cave, Mausoleum Crypt
Skeleton Knight75712Vessakor Surrounds, Mausoleum Crypt
Skeleton Mage52612Bone Frost cold, 3.5 m, 14 s cooldown
Pale Bolt cold, 12 m, 3.5 s cooldown
Vessakor Surrounds, Misty Cave, Mausoleum Crypt
Giant Spider7071625% of hits cause poison: 2 per second for 6 sForest Edge, Misty Cave
Lizard Warrior8581625% of hits cause poison: 2 per second for 6 sContested Border, Misty Cave
Ghoul90918Mill Road, Vessakor Surrounds, Mausoleum Crypt
Mummy1201020Mill Road, Mausoleum Crypt
VampireBoss: the Ash Count2001428Blood Drain energy, 8 m, 12 s cooldownVessakor Surrounds, Mausoleum Crypt

Any creature can also spawn as a champion (6% of spawns). Champions have ×2.5 health and ×1.3 damage, elites ×5 and ×1.6, bosses ×12 and ×2. Difficulty rises by 10, 20 and 30.

Loot

Every kill rolls coins, and each material has its own chance. Some creatures also roll a piece of gear from the Black Market in the tier range shown, and a spell scroll of their theme: the chance and the highest circle both grow with the creature’s difficulty.

NameCoinsMaterialsGearScroll
Giant RatOpen world2–6Raw Hide ×1 50%
Bone ×1 20%
2% T1
Giant RatMisty Cave10–20Boar Hide ×1 25%3% T3–T4Nature 1.59% · up to circle 1
ZombieOpen world6–14Bone ×1–2 55%
Raw Hide ×1 15%
4% T1–T2Cold 1.74% · up to circle 1
ZombieMausoleum Crypt6–14Bone ×1–2 55%
Raw Hide ×1 15%
4% T1–T2Cold 1.74% · up to circle 1
WolfOpen world4–10Raw Hide ×1–2 80%
Bone ×1 30%
3% T1–T2
Wild OrcOpen world10–24Raw Hide ×1–2 45%
Bone ×1–2 40%
Healing Herb ×1 20%
8% T1–T3Fire 1.8% · up to circle 1
Giant ViperOpen world6–12Fox Hide ×1 50%
Healing Herb ×1 20%
4% T1–T2Poison 1.86% · up to circle 1
Giant ViperMisty Cave20–36Boar Hide ×1–2 45%6% T3–T4Poison 1.86% · up to circle 1
Skeleton ArcherOpen world14–28Bone ×1–2 55%
Linden Wood ×1–2 40%
Poplar Plank ×1 30%
Nettle Fibre ×1–2 30%
Fox Hide ×1 15%
7% T1–T3
Skeleton ArcherMisty Cave24–40Bone ×1–3 70%
Oak Wood ×1–2 30%
8% T3–T4Energy 1.86% · up to circle 1
Skeleton ArcherMausoleum Crypt10–20Bone ×1–2 60%
Poplar Wood ×1–2 20%
6% T1–T2Cold 1.86% · up to circle 1
Skeleton KnightOpen world30–50Bone ×2–4 100%
Copper Ore ×1–2 50%
12% T2–T3Holy 1.86% · up to circle 1
Skeleton KnightMausoleum Crypt30–50Bone ×2–4 100%
Copper Ore ×1–2 50%
12% T2–T3Holy 1.86% · up to circle 1
Skeleton MageOpen world18–34Bone ×1–2 60%
Bone Dust ×1–2 45%
Healing Herb ×1–2 35%
Nettle Cloth ×1 25%
Poplar Plank ×1 15%
8% T1–T3Cold 1.86% · up to circle 1
Skeleton MageMisty Cave26–44Bone ×1–3 70%
Hemp Fibre ×1–2 30%
8% T3–T4Arcane 1.86% · up to circle 1
Skeleton MageMausoleum Crypt12–22Bone ×1–2 60%
Nettle Fibre ×1 25%
6% T1–T2Cold 1.86% · up to circle 1
Giant SpiderOpen world6–12Nettle Fibre ×1–2 50%
Bone ×1 20%
4% T1–T2Poison 1.98% · up to circle 2
Giant SpiderMisty Cave20–38Boar Hide ×1–2 35%
Bone ×1–2 30%
6% T3–T4Poison 1.98% · up to circle 2
Lizard WarriorOpen world12–24Fox Hide ×1–2 50%
Bone ×1–2 30%
Copper Ore ×1 15%
6% T1–T3Fire 1.98% · up to circle 2
Lizard WarriorMisty Cave40–70Bear Hide ×1–2 50%
Steel Ore ×1–3 50%
12% T4–T5Nature 1.98% · up to circle 2
GhoulOpen world8–16Bone ×1–2 50%
Fox Hide ×1 25%
5% T1–T2Cold 2.04% · up to circle 2
GhoulMausoleum Crypt8–16Bone ×1–2 50%
Fox Hide ×1 25%
5% T1–T2Cold 2.04% · up to circle 2
MummyOpen world10–18Nettle Fibre ×1–2 40%
Bone ×1–2 30%
5% T1–T2Holy 2.1% · up to circle 2
MummyMausoleum Crypt10–18Nettle Fibre ×1–2 40%
Bone ×1–2 30%
5% T1–T2Holy 2.1% · up to circle 2
VampireOpen world80–140Bone ×3–5 100%
Fox Hide ×2–3 60%
Copper Ore ×2–3 60%
20% T2–T3Cold 2.34% · up to circle 2
VampireMausoleum Crypt80–140Bone ×3–5 100%
Fox Hide ×2–3 60%
Copper Ore ×2–3 60%
20% T2–T3Cold 2.34% · up to circle 2

Last updated 30 September 2026.